New YA releases: Oct 6-12

The House of Hades (The Heroes of Olympus, #4)The House of Hades (#4 in Heroes of Olympus series)

Release Date: October 8, 2013

At the conclusion of The Mark of Athena, Annabeth and Percy tumble into a pit leading straight to the Underworld. The other five demigods have to put aside their grief and follow Percy’s instructions to find the mortal side of the Doors of Death. If they can fight their way through the Gaea’s forces, and Percy and Annabeth can survive the House of Hades, then the Seven will be able to seal the Doors both sides and prevent the giants from raising Gaea. But, Leo wonders, if the Doors are sealed, how will Percy and Annabeth be able to escape?

They have no choice. If the demigods don’t succeed, Gaea’s armies will never die. They have no time. In about a month, the Romans will march on Camp Half-Blood. The stakes are higher than ever in this adventure that dives into the depths of Tartarus.

The House of Hades (The Heroes of Olympus, #4)

Desert Tales: A Wicked Lovely Companion NovelDesert Tales (companion novel to Wicked Lovely series)

Release Date: October 8, 2013

The Mojave Desert was a million miles away from the plots and schemes of the Faerie Courts—and that’s exactly why Rika chose it as her home. The once-mortal faery retreated to the desert’s isolation after decades of carrying winter’s curse inside her body. But her seclusion—and the freedom of the desert fey—is threatened by the Summer King’s newfound strength. And when the manipulations of her trickster friend, Sionnach, thrust Rika into a new romance, she finds new power within herself—and a new desire to help Sionnach protect the desert fey and mortals alike. The time for hiding is over.

Desert Tales: A Wicked Lovely Companion Novel

The Eye of Minds (The Mortality Doctrine, #1)The Eye of Minds (#1 in The Mortality Doctrine)

Release Date: October 8, 2013

Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?

But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.

The government knows that to catch a hacker, you need a hacker.
And they’ve been watching Michael. They want him on their team.
But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.

The Eye of Minds (The Mortality Doctrine, #1)

Resist (Breathe, #2)Resist (#2 in Breathe series)

Release Date: October 8, 2013

The sequel—and conclusion—to Sarah Crossan’s Breathe. Three teen outlaws must survive on their own in a world without air, exiled outside the glass dome that protects what’s left of human civilization. Gripping action, provocative ideas, and shocking revelations in a dystopian novel that fans of Patrick Ness and Veronica Roth will devour.

Bea, Alina, and Quinn are on the run. They started a rebellion and were thrown out of the pod, the only place where there’s enough oxygen to breathe. Bea has lost her family. Alina has lost her home. And Quinn has lost his privileged life. Can they survive in the perilous Outlands? Can they finish the revolution they began? Especially when a young operative from the pod’s Special Forces is sent after them. Their only chance is to stand together, even when terrible circumstances force them apart. When the future of human society is in danger, these four teens must decide where their allegiances lie.

Resist (Breathe, #2)

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